The Latest Casual Playlist Sparks Intense Debates Over Bots, XP Rewards, and Queue Times
Recently, the game developers launched a new game mode called Casual Breakthrough. To put it simply, this option resembles the regular Breakthrough format but includes several key adjustments:
- Each team has only eight real players, with the remaining filled by 32 bots.
- Actions performed by human gamers grant full XP, while AI activities provide reduced XP.
- Just a pair of locations can be played: Cairo Siege and Empire State.
- Elements like Dogtags, accolades, and stat tracking are disabled.
So essentially, this mode lives up to its title: it's a laid-back version of Breakthrough. On the surface, one could assume it's a good idea, as it gives additional choices for gamers seeking different ways to have fun with the title. However, if video games have taught us anything, it's that not everyone will be happy. Which is to say, many Battlefield 6 players are mad.
Player Responses: From Fury to Support
"Gamers prefer real players. Avoid making the errors of your competitors," reads one reply to the mode reveal. "Absolutely shocking idea," comments a different user. Meanwhile, on the Battlefield subreddit, one user notes, "It's unclear where we are headed with this game," and another details all the issues they believe to be broken in the game: "Fix bugs, fix drone glitch, fix IVF rockets, fix [the] bloom after sprinting bug, fix awful hit registration. We do not require this AI-heavy playlist."
However, amid the criticism, there are players explaining how much they're enjoying the new mode. "It's very fun to practice, real players prevent it from being a complete grind but it's quite laid-back," reads a forum post. "The community fails to see that there are gamers who actually go outside and don't play this title 24/7. Allow them to find a middle ground," adds another. A response on Twitter clarifies that as they're "a battledad with busy schedules, this is perfect for me," while another applauds the mode for "avoiding intense competition."
Valid Concerns and Player Feedback
Despite the support, there are valid points to complain about Casual Breakthrough. A few folks have pointed out that it will make queue times more extended for other modes because of the sheer number of options in the game already. Similarly, some areas often face mostly bots in the existing playlists. Additionally, it appears a little backwards that the mode does not begin without a required amount of real players, even though it primarily centers on combat against bots.
Lastly, one of the biggest grievances is that a previous feature was meant to offer complete rewards, even against bots, but that was removed when they tried to remove bot farms from the system. So Casual Breakthrough seems like the community compromising in the middle, as per forum feedback. Another describes this addition as the devs "dropping the ball significantly, I experienced great enjoyment in the initial release, why did they feel the need to adjust it?"
Looking Ahead: Adjustments Be Made?
If Battlefield Studios has demonstrated something to date with the latest installment, it is that they're paying attention and acting on feedback. Assignments being too difficult got fixed rapidly, as did the required Redsec challenges. Chances are that, should analytics indicates this new playlist isn't performing to their expectations, they won't be shy to change it again.